Hawaii Senate committee advances bill on casino ads, not just from Nevada
1 month ago
Las Vegas Review-Journal
The bill, approved in a 3-1 vote of the Committee on Commerce and Consumer Protection, establishes a tax on trip packages to casinos, but removes references to Nevada.


Hawaii Legislature (hawaii.gov)
A Hawaii Senate committee on Thursday approved a bill banning casino advertising in the state, but amended it to remove references to Nevada resort properties, including Las Vegas-based Boyd Gaming Corp., which has established a decades-old business to attract Hawaiians to “the ninth island.”
The Senate’s Committee on Commerce and Consumer Protection voted 3-1 to forward Sen. Stanley Chang’s Senate Bill 935, introduced Jan. 20, to the full Senate.
The recommendation came after about 15 minutes of testimony, including recommendations from several parties to strike the bill because they feared it would not withstand a constitutional challenge.
Committee Chairman Jarrett Keohokalole, D-Kāne‘ohe, said an entire section of the bill would be eliminated and a new section added that would establish a tax on trips to gambling destinations to fund the treatment of Hawaii residents with gambling addictions.
Hawaii is one of two states with no legalized gambling or a lottery.
Unconstitutional bill
Several of those who testified before the committee warned that the bill as introduced would not stand up to First Amendment scrutiny.
Chang could not be reached for comment, but representatives of his office said he would speak with the Review-Journal next week. The 40-year-old Honolulu Democrat and Harvard Law School graduate has held office since 2016, and is a champion for housing issues.
“We’re going to accept the attorney general’s recommendation and delete Section 2 so that it deletes all specific references to commercial advertising and to the state of Nevada,” Keohokalole said after a closed session to deliberate on a recommendation.
“We will create a new section in the measure which directs the tax revenue collected (as) proposed in the bill into a special fund housed in the Department of Human Services for data collection and treatment of gambling addictions for Hawaii residents,” he said. “We will also blank the tax percentage amount that is proposed in the measure.”
Hawaii Attorney General Anne Lopez said in a two-page pre-filed memorandum that the bill “may be subject to challenge under the First Amendment to the United States Constitution and article I, section 4, of the Hawaii State Constitution as an unconstitutional restriction of commercial speech.”
Vacations Hawaii, a subsidiary of Boyd Gaming, submitted a written comment urging the committee to reject the bill. It also sought to correct financial information submitted in the bill suggesting that Boyd’s downtown Las Vegas properties generated $600 million from Hawaiians annually — nearly three times the amount Boyd received at those properties in 2022 from all domestic and international visitors to the California Hotel, the Fremont and Main Street Station.
“SB935 will hurt the local economy and negatively impact local businesses and employees in the Hawaii advertising, hospitality, and airlines industries,” the company’s testimony said. “Vacations Hawaii has various business partnerships and contracts with local advertisers and Hawaiian Airlines. These partners are local companies that employ thousands of Hawaii residents and generate significant impact to the state’s economy. SB 935 would likely force Vacations Hawaii to cancel these partnerships with local companies that are still recovering from the economic impacts of the COVID-19 pandemic, resulting in negative economic consequences.”
Sparking the conversation
Hawaii resident Ray Cho, project coordinator at the Center for Gambling Studies at the Rutgers School of Social Work in New Jersey who assisted Chang in drafting the bill, voiced support.
“The spirit of SB935 is to spark a broader conversation about gambling and Hawaii,” Cho said. “SB935 would generate revenue for necessary programs while avoiding the ills of having gambling in Hawaii. Independent of whether an activity is legal or not, Hawaii has an obligation to prevent and treat addictions. Hawaii is failing to meet this obligation.”
Cho testified that a 2009 National Council on Problem Gambling study estimated the social costs of gambling for Hawaii at $26.3 million.
“The NCPG estimates that 24,000 people in the islands struggle with compulsive gambling, and the state Department of Health said it has no data on gambling addiction in Hawaii,” he said. “Keith Whyte, director of the NCPG, expressed in 2022 that Hawaii is ill prepared to deal with the specific kinds of help needed for those affected by gambling addiction. Treatment providers across the islands have echoed this sentiment.”
Contact Richard N. Velotta at [email protected] or 702-477-3893. Follow @RickVelotta on Twitter.
Continue reading...
Read On "Las Vegas Review-Journal" More News On "Las Vegas Review-Journal"
Osceola County community events calendar for 03/01/2023
OSCEOLA COUNTY — The following is a list of community events happening in and around the area. The Osceola County board of commissioners will meet at 9:30 a.m., March 7, at the Osceola County Administration Building, 602 Upton Ave., Reed City. Beginner Beekeeping will be from 10 a.m. to noon, Advanced class from 1 to 3 p.m., April 8, at the Reed City Depot, 200 N. Chestnut St., Reed City. For rate information information or reservations visit mecostacountyparks.com or call 231-832-3246. The Reed City Heritage Museum is open from 1-4 p.m. Friday through Tuesday at 138 W. Slosson Ave., Reed City.
1 month ago
Herald Review
Board Game and Card Game Market Size in 2023 with [ STATISTICS FIGURES] Future Development Status and Forecast up to 2029
PRESS RELEASE Published February 26, 2023 TheExpressWire[“ The Board Game and Card Game market has witnessed a growth from USD million to USD million from 2017 to 2022. This report describes overall Board Game and Card Game Market size by analyzing historical data and future forecast[ NEW REPORT :- 99 PAGES ]It also helps in accepting the market status, growth opportunity, prime challenges and offersexhaustive analysis of the industry, profiling of the reputed Board Game and Card Game market players,Competitor InformationThe report also covers the market size and forecasts for the Board Game and Card Game market in15 countriesthrough main regions. TOP MAMUFACTURES covered in the Board Game and Card Game market report are:MattelClementoniSunsOutThe Regency Chess CompanyLudo FactIndie Boards and CardsWonder ForgeLearning ResourcesFremont Die Consumer ProductsBezier GamesSurprised Stare GamesRoosterFinPressman ToyInternational PlaythingsOrchard ToysLegendary GamesUniversity GamesBuffalo GamesRio Grande GamesThe Walt Disney CoSpin MasterSpontuneous GamesTREND EnterprisesGoliathUnderdog GamesSchmidt SpieleUltra PRO InternationalINI LLCMindware.comTalicorIELLO GamesNorth Star GamesUSAopolyKamings TradePaul Lamond GamesWinning Moves GamesGames WorkshopPlayroom EntertainmentLoony LabsPiatnikAsmadi GamesPanda GMAsmodée EditionsThinkFunCMONBoardGameDesign.comReaper MiniaturesThe HaywireWizKidsMelissa and DougGibsons GamesRavensburgerZobmondoHasbroPegasus SpieleThe Grey Fox GamesAnd More…Get a Sample PDF of Board Game and Card Game Market 2023Short Summery about Board Game and Card Game MarketThe Board Game and Card Game market has witnessed a growth from USD million to USD million from 2017 to 2022. The report focuses on the Board Game and Card Game market size, segment size (mainly covering product type, application, and geography), competitor landscape, recent status, and development trends. With tables and figureshelping analyze Global Board Game and Card Game Market Forecast provides key statistics on the state of the industry and is a valuable source of guidance and direction for companies and individuals interested in the marketDetailed TOC of 2023- 2029 Board Game and Card Game Market Research Report - Regional Analysis, Top Players, Growth, Shares, Revenue1 Board Game and Card Game Market Overview1.1 Product Overview and Scope of Board Game and Card Game1.2 Board Game and Card Game Segment by Type1.2.1 Global Board Game and Card Game Sales and CAGR (Percent) Comparison by Type (2017-2029)1.2.2 The Market Profile of Board Game and Card Game without Handle1.2.3 The Market Profile of Board Game and Card Game with Handle1.3 Global Board Game and Card Game Segment by Application1.3.1 Board Game and Card Game Consumption (Sales) Comparison by Application (2017-2029)1.3.2 The Market Profile of Commercial Use1.3.3 The Market Profile of Personal Mobility1.4 Global Board Game and Card Game Market, Region Wise (2017-2023)1.4.1 Global Board Game and Card Game Market Size (Revenue) and CAGR (Percent) Comparison by Region (2017-2023)1.4.2 United States Board Game and Card Game Market Status and Prospect (2017-2023)1.4.3 Europe Board Game and Card Game Market Status and Prospect (2017-2023)1.4.3.1 Germany Board Game and Card Game Market Status and Prospect (2017-2023)1.4.3.2 UK Board Game and Card Game Market Status and Prospect (2017-2023)1.4.3.3 France Board Game and Card Game Market Status and Prospect (2017-2023)1.4.3.4 Italy Board Game and Card Game Market Status and Prospect (2017-2023)1.4.3.5 Spain Board Game and Card Game Market Status and Prospect (2017-2023)1.4.3.6 Russia Board Game and Card Game Market Status and Prospect (2017-2023)1.4.3.7 Poland Board Game and Card Game Market Status and Prospect (2017-2023)1.4.4 China Board Game and Card Game Market Status and Prospect (2017-2023)1.4.5 Japan Board Game and Card Game Market Status and Prospect (2017-2023)1.4.6 India Board Game and Card Game Market Status and Prospect (2017-2023)1.4.7 Southeast Asia Board Game and Card Game Market Status and Prospect (2017-2023)1.4.7.1 Malaysia Board Game and Card Game Market Status and Prospect (2017-2023)1.4.7.2 Singapore Board Game and Card Game Market Status and Prospect (2017-2023)1.4.7.3 Philippines Board Game and Card Game Market Status and Prospect (2017-2023)1.4.7.4 Indonesia Board Game and Card Game Market Status and Prospect (2017-2023)1.4.7.5 Thailand Board Game and Card Game Market Status and Prospect (2017-2023)1.4.7.6 Vietnam Board Game and Card Game Market Status and Prospect (2017-2023)1.4.8 Latin America Board Game and Card Game Market Status and Prospect (2017-2023)1.4.8.1 Brazil Board Game and Card Game Market Status and Prospect (2017-2023)1.4.8.2 Mexico Board Game and Card Game Market Status and Prospect (2017-2023)1.4.8.3 Colombia Board Game and Card Game Market Status and Prospect (2017-2023)1.4.9 Middle East and Africa Board Game and Card Game Market Status and Prospect (2017-2023)1.4.9.1 Saudi Arabia Bo
1 month ago
Digital Journal
Tabletop Gaming Market Size in 2023 NEW TECHNOLOGICAL DEVELOPMENT and Latest Innovation in Analytics Sector till 2029
PRESS RELEASE Published February 26, 2023 TheExpressWire[“ The Tabletop Gaming market has witnessed a growth from USD million to USD million from 2017 to 2022. “]“Tabletop Gaming Market” In depth analysis 2023-2029determines all major features likeshare, revenue, future trends, market size, CAGR status, growth,ProductTypes,Applications,Companiesof global industry along with regional analysis. This report describes overall Tabletop Gaming Market size by analyzing historical data and future forecast[ NEW REPORT :- 128 PAGES ]It also helps in accepting the market status, growth opportunity, prime challenges and offersexhaustive analysis of the industry, profiling of the reputed Tabletop Gaming market players,Competitor InformationThe report also covers the market size and forecasts for the Tabletop Gaming market in15 countriesthrough main regions. TOP MAMUFACTURES covered in the Tabletop Gaming market report are:MattelAsmodee EditionsCMONFremont Die Consumer ProductsThe Grey Fox GamesGrand Prix InternationalRavensburgerGoliathGibsons GamesIndie Boards and CardsBezier GamesThe Walt Disney Co.HasbroGames WorkshopGoliath BVBuffalo GamesIELLO GamesBoardGameDesign.comClementoniAnd More…Get a Sample PDF of Tabletop Gaming Market 2023Short Summery about Tabletop Gaming MarketThe Tabletop Gaming market has witnessed a growth from USD million to USD million from 2017 to 2022. The report focuses on the Tabletop Gaming market size, segment size (mainly covering product type, application, and geography), competitor landscape, recent status, and development trends.
1 month ago
Digital Journal
Some Democratic-led states seek to bolster voter protections
WASHINGTON (AP) — Lawmakers in several Democratic-controlled states are advocating sweeping voter protections this year, reacting to what they view as a broad undermining of voting rights by the Supreme Court and Republican-led states as well as a failed effort in Congress to bolster access to the polls. They seek to implement on a statewide basis many of the protections under the federal Voting Rights Act of 1965, a law that many Democrats and voting rights groups say is being stripped of its most important elements. If the legislation is enacted, the states would join California, New York, Oregon, Washington and Virginia in having comprehensive voting rights laws. Some state voting rights bills also seek to create databases for information that has not always been readily available, such as polling place locations, voting rules and redistricting maps. Passing state voting rights legislation is only half the battle, said state Sen. Jennifer McClellan, a Virginia Democrat who introduced a state voting rights act that passed in 2021 when Democrats controlled both houses of the Legislature and the governor's office.
1 month ago
Herald Review